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Neon Light Flickering & Buzz

Field Recording Description

Field recording of fluorescent lamp/light in a classroom

    Recorded Stereo with professionnal recorder

How We Recorded That Sound

NAGRA Recorder

    Detail : 24 Bit

STEREO

    Detail : A-B technique

    This technique uses two parallel microphones, typically omnidirectional, some distance apart, capturing time-of-arrival stereo information as well as some level (amplitude) difference information, especially if employed close to the sound source(s). At a distance of about 50 cm (0.5 m) the time delay for a signal reaching first one and then the other microphone from the side is approximately 1.5 ms (1 to 2 ms). If the distance is increased between the microphones it effectively decreases the pickup angle. At 70 cm distance it is about equivalent to the pickup angle of the near-coincident ORTF setup.

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Example Use – Non-exhaustive list

As a switching light on sound for different project
  1. Game
  2. Film / Documentary
  3. Secret place
  4. Industrial place
  5. ClassRoom

What’s Inside ?

  • SoundFX_NeonLight_Buzz_1.wav – 0:02
  • – WAV 44,1khZ – 16 Bit – Stereo.
  • SoundFX_NeonLight_Buzz_2.wav – 0:03
  • – WAV 44,1khZ – 16 Bit – Stereo.
  • SoundFX_NeonLight_Flicker_1.wav – 0:01
  • – WAV 44,1khZ – 16 Bit – Stereo.
  • SoundFX_NeonLight_Flicker_2.wav – 0:01
  • – WAV 44,1khZ – 16 Bit – Stereo.
  • SoundFX_NeonLight_Flicker_3.wav – 0:01
  • – WAV 44,1khZ – 16 Bit – Stereo.
  • SoundFX_NeonLight_Flicker_4.wav – 0:01
  • – WAV 44,1khZ – 16 Bit – Stereo.
  • Support Information.pdf

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