Neon Light Flickering & Buzz
Field Recording Description
Field recording of fluorescent lamp/light in a classroom
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Recorded Stereo with professionnal recorder
How We Recorded That Sound
NAGRA Recorder
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Detail : 24 Bit
STEREO
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Detail : A-B technique
This technique uses two parallel microphones, typically omnidirectional, some distance apart, capturing time-of-arrival stereo information as well as some level (amplitude) difference information, especially if employed close to the sound source(s). At a distance of about 50 cm (0.5 m) the time delay for a signal reaching first one and then the other microphone from the side is approximately 1.5 ms (1 to 2 ms). If the distance is increased between the microphones it effectively decreases the pickup angle. At 70 cm distance it is about equivalent to the pickup angle of the near-coincident ORTF setup.
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Example Use – Non-exhaustive list
As a switching light on sound for different project- Game
- Film / Documentary
- Secret place
- Industrial place
- ClassRoom
What’s Inside ?
- SoundFX_NeonLight_Buzz_1.wav – 0:02 – WAV 44,1khZ – 16 Bit – Stereo.
- SoundFX_NeonLight_Buzz_2.wav – 0:03 – WAV 44,1khZ – 16 Bit – Stereo.
- SoundFX_NeonLight_Flicker_1.wav – 0:01 – WAV 44,1khZ – 16 Bit – Stereo.
- SoundFX_NeonLight_Flicker_2.wav – 0:01 – WAV 44,1khZ – 16 Bit – Stereo.
- SoundFX_NeonLight_Flicker_3.wav – 0:01 – WAV 44,1khZ – 16 Bit – Stereo.
- SoundFX_NeonLight_Flicker_4.wav – 0:01 – WAV 44,1khZ – 16 Bit – Stereo.
- Support Information.pdf






