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MSFX Moderator says

Hey guys,

I saw a sneak preview of this at FOTB a month or so ago, turn your speakers up and switch off the lights, it looks stunning :)

http://lights.elliegoulding.com/

And look, :O no Flash… does require WebGL though, works sweet in Chrome :)

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xPhantom says

i love the backgrounds!

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dexterous says

really stunning! thanks for sharing. (Works well for me FF too)

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flashedge says

Wonderful. A pity that WebGL isn’t that supported yet.

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wickedpixel says

Whoaa, cool. And looks so nice full-screen. (F11)

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pezflash says

Nice experiment! Checked with Chrome. Runs pretty smooth.

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Emroni says

So its finally live :) Had to search on Google to find the test url every time I wanted to show it to someone :P

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tsafi says

Very nice but that won’t work on truly live visualize like buffering on live, wave sound must be generate first in full with the WebGL , still rendering is stunning .soon you will be able to do all this rendering with flash since more element will be out of the display list in flash, but hey you know ipad smapPad will dig WebGL and there life battery will be even shorter :P .

But WebGL is the future and its much lighter then flash in some case , funny thing the developers of the WebGL Api say many times they go to AS3 and try to implement some of the 3D function in there JavaScript then they break their head with some math physics sh* .

Still if you want to prepare yourself for the doom WebGL days you can start right now here.

http://web.chemdoodle.com/installation/changelog .

Or for some self-learning here.

http://blogoben.wordpress.com/2011/06/05/webgl-basics-5-full-transformation-matrix/ .

Anyone who still remember the AS2 coding days will feel very comfortable with WebGL developing base on java it’s so like AS2 .

I found my 3D cube in WebGL it’s still very primitive :P . http://get.webgl.org/ .

I say 3-5 more before WebGL will start kick in cos` JavaScript is just too slow right now not mention the poor physics engine .

who could believe low-level JavaScript API will give you access to the power of a computer’s graphics hardware within scripts on web pages, just imagine WebGL is like the flash for the java dev `,the pre-alpha WebGL will probably be out by the mid end of 2012.

still render the HTML content with differences from browser to browser will be the major issue or nightmare of the WebGL +Cpu will be a major factor integrate this on HTML on a regular standard page so you really will have to be a great Java coder well sorry let me say it again a super Java coder and the end user will just use the framework :P .

Unbelievable they web dev` approach still believe the JavaScript is the future and look like that is the market direction

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MSFX Moderator says
Emroni said
So its finally live :) Had to search on Google to find the test url every time I wanted to show it to someone :P

yeah i’ve been patiently waiting for it to go live too :)

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Emroni says
tsafi said
wave sound must be generate first in full with the WebGL

Check this page: https://wiki.mozilla.org/Audio_Data_API Only in Firefox at the moment, but still pretty cool :)

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