If you are happy? Congratz!
If you are maybe disappointed, I would ask myself: What did I do so far? Did I do everything to promote my tracks properly?
I quickly checked your social networks and I think you just did a fraction there of what you can really do! Blasting out tweets and updates is one thing, but what about your interaction? Where is your linked sales website with your implemented Audiojungle shop module? Assuming your FB page is also online for one year. Just 14 likes? Something is wrong
Please keep in mind I was just checking out each social network of yours within a few seconds, but all these questions popped up in my head and I just throwing out some rough ideas!
I am aware that you never said the following, but if you are disappoined by those sales within the year, then it depends on yourself. Also I am not saying that your attitude is as following, but most people simply add tracks to their portfolio and expect people to see and buy it .. and then being disappointed about sale numbers. It is totally possible to have lots of sales, but it always depends on how you promote your music!
No worries, happens to me all the day! But that’s the main problem. Every software I know would always extract the file to wav/aif and then reencode it when exporting. Cubase also got direct mp3 encoding but it doesn’t matter, because it is always a wav going to mp3.
In the end I may sound a “bit rude or from above” but totally don’t mean it but if someone wants to work with preview mp3s s/he should be aware that it is just a lo quality, far from perfect and not in sync file but also a privilege to test out stuff. Yes, the solution would be for audio guys to “errorize” the wav, but then again people would complain about why the wav files don’t sync at bpm or why they are alwas off (which would end up in a new thread or demand of service)
Again, I am aware that Creattive just wants to find a solution, but generally saying: One can not really demand from audio guys to generally render preview mp3, sync wav, wav sync to preview mp3 … again, if someone would specifically ask me after purchase that he needs this. I would do that within the second the mail drops in … but think about actually the video guy doing just ONE simple step of work more (which takes 1-10 seconds) by automatically or manually removing the gap compared to the audio guy who would have to import the mp3, match the wav and get it in sync by doing null/phasing tests etc. and then reexport it and upload one more file which adds 1/3 to the existing package of files.
So again, on request I would do this, but I wouldn’t generally errorize my wavs. If one wants to work with preview and already goes along that far without removing the silence on import, I would kindly ask the video guy to think about that the next time and do this little extra step since it just takes 1-10 seconds more work, comparing it to approx. 5-10 mins of our time … and in the end we are not talking about 300-1000 EUR license tracks here Meaning, it is maybe 3 bucks for a logo sound. Buy 2-5 tracks which may be your favorites for this project and work with purely perfect files Does it really matter if you make hundreds of bucks on a logo you sell and you spent 3 or 15 bucks on sounds?
From now on I’ll be cutting off the silent part at the start of the mp3 preview and the mp3 track, especially if it’s a logo track that has detailed impacts and hits and logo reveal sounds in it. I guess it’s worth taking the extra 1min to do this.
Just out of curiosity, but how you want to do this? I may totally live behind the moon regarding this since I never used to edit an mp3 and I am seriously curious about it, but which software lets you edit an mp3 file? As far as I know every (at least professional software) lets you of course import mp3s but it would be always converted to wav or aif files?!
Even if it lets you edit the mp3 file, wouldn’t the temp file be a wav/aif and convert it back, result in actually adding the silence again?
Here are some thoughts from me … and please don’t get it wrong nor hopefully do I sound as if I would try to put to the work on the video/editing guys. I would always happy to make my files the most perfect and best way if it every serves you!
- every professional cutting program should have an option as “delete silence”, no? (please correct me if I am wrong, I am not too much into video editing, but logically this would be something essential
- I totally understand that editors downloading the mp3 preview to see how or if it works with their prohect, but since you are aware that it is a preview and an mp3 issue, why don’t you simply get rid of the gap when importing the file right from the start? You could even create a macro or something, which directly gets rid of the silence. No matter how you do it, I sync files all day long manually and it is just a matter of a few seconds to magnify and get rid of the silence.
Again please don’t get me wrong, but I see the mp3 file as a preview file and if I think about it, I would never “put a mistake” in my 100% perfect and in sync wav file to match an issue in a mp3 preview, ... because if someone wants to create perfectly synced loops from, it would be pure hell.
I always like to think in return, so please imagine the following. An audio guy approaches you and saying: Hey, I work with preview movie scenes, but on the preview files I don’t see the lip sync very well. Since I already started hiring the narrators, speakers and vocal actors, I would like to have the preview but with high quality lip and mouth areas
AGAIN, if majority on Audiojungle would find this an issue and they wish to have the wav file synced “wrong” as the mp3, NO PROBLEM AT ALL! ... but please consider thinking about the points I mentioned!
As far as I know you can not exactly convert a wav file to an mp3, since there is always a bit of additional milliseconds to the mp3. Game engines such as Unity even consider that and let you either automatically or manually adjust the mp3 sync to let files loop correctly.
Please correct me if I am wrong, I of course try to serve my customers the best way possible, but mp3 is not perfect, it is just the most used file format and the “not being in sync” issue is a long time problem especially for games since ages.
Thanks again guys! Yeh, I am aware (and thankful) that was pretty fast. I blame it on my social media skills
Thank you guys! Hahahaha! Those gifs are awesome! xD
as the title says! I guess this means the obligatory post!
Patrick, so true, but it shows how “distorted” the world of a composer really is! While we think that complex or genius melodies are brilliant, people (who simply use our music) might go for the easy listening, easy memorable and emotional aspects.
Sometimes it is like listening to a scientist explaining you a galaxy or so … if he uses nice and easy words, easy to understand, it touches his listener and that person may be fascinated, rather than telling that person books about the four fundamental laws of physics which leaves that guy kind of like: “Oh yes, ... sure … whatever, bye!”