Thank you that’s very helpful. How are your load times with a large template or project with a lot of virtual instruments? Say for example you’r maxing out all your memory how long would it take to load everything?Sean
I’d say about 60-90 seconds to load the project, Kontakt stuff keeps loading for another 60-90 seconds after the project is open.
I’m playing an Ibanez UEW20 on my tracks. It’s a nice Uke. Mostly I record with a microphone because the coin cells for the electric are empty. Though it’s nice to mix the line and mic signal.
Here is a video of the Uke I found (it’s not me):https://www.youtube.com/watch?v=L98NHBZy2tQ
Wow! I really like that also. So, do you notice a big difference in sound quality in electric models versus pure acoustic? I could almost imagine a sense of overkill in amplifying the Uke.Am I wrong?
IMO when it comes to guitars, ukes, and pretty much any string instrument acoustic-electrics are more for live playing and convenience, as it’s a MUCH different sound than just micing a straight acoustic instrument-unless that’s the sound you are going for.
Hello, you can usually scale images with width and height tags.
img src="http://www.whateverurl.com/whateverimage.jpg" width="260"
setting one usually scales the other.
Very heroic, overall production is very clean. Nicely done.
Hello Sean, I upgraded my computer a few weeks ago, and I will say solid state drives make a world of difference! Currently I’m using an SSD drive to stream/load samples, Windows 7 64 bit, 32 megs of Ram, and and Intel core I5-4590 @3.3 GHZ. Overall I’m pretty satisfied with the performance of this rig – I can playback samples in my DAW with about 31/32 gigs used up at a latency of 128 samples with only a negligible amount of stuttering/popping. I don’t think I’ll be needing to upgrade soon – it’s a hell of an improvement over my old rig. I don’t think it’s necessary to have a slave computer anymore, unless you are doing CRAZY THINGS sample wise.
I would buy a UKE they are SO CHEAP! Really, it is extremely easy to play chords on a UKE if you know anything about music theory it will take you a few minutes to figure out the fingerings for basic chords in the key of C/G that you will need to write UKE stock music. I never really even bother remembering how it’s tuned – when I feel like I need to play it or add it to an arrangement, I look up the tuning and then have to sort of re-figure out the chords. That’s how little I play UKE and how easy it is to figure it out.
Learning to play open chords on a guitar is somewhat easy too. Guitar is not that hard to play; sure it takes years to master it, play melodically, and develop intonation, but as far as moving your fingers around and strumming, coming from a piano it should not be that difficult, and there are nice things on a guitar like barre chords that you just move around so you don’t have to learn a million different shapes or think too much about theory. Hell, you can even buy a capo and just play open chords everywhere, as coffee shops the world-over can attest. Not trying to badmouth guitar; it’s a fine instrument, was one of my first, and I still technically suck at it (overuse of the pentatonic minor scale anyone?) but compared to learning how to play a brass instrument or a fretless instrument I think it’s a walk in the park.
Another reason why ratings are pointless; you can preview the track, and you know exactly what you are getting. It’s not like a movie or an album where you might want to look up a critic’s opinion because you can’t preview the the whole thing.
However, I think that people forget that ratings are a thing across all of the Envato sites, and that they might actually come in handy in places like Code Canyon where you can’t always preview what you are getting.
It should be fairly easy to spot from a melody perspective. I don’t think it’s possible to generate a complicated, beautiful, and unique melody procedurally, so a melody that lasts longer than a measure or two should be pretty good assurance that it wasn’t made by a program. Ditto for music that features solos. Unfortunately, not much stock music needs to be melodic or have solos, so yes, it’s going to be a daunting task to weed out procedurally generated music!
HOWEVER, nothing on their website that I can see has any information about pricing. If it is a web-based service, it will probably be on a per-track basis, and since the website talks about royalties for “session musicians” I imagine they probably don’t want their procedurally generated music being resold on stock music sites and probably won’t grant a license to do so.
Looks positively boring. Guys, get ready for an already over-saturated market to become positively flooded. What happens when you type in Hans Zimmer?
Windows 8.1 …. I’m using Ableton Live 64-bit and since I have a lot of 32 bit plugins I have to use jBridge for making those 32bit working in 64-bit DAW. Back when I had W7 everything worked fine with jBridge, but on W8 I’m still not able to make it work..It just won’t appear in Ableton Live..:(
Thanks to all for the replies!
JohnyRainbow, Cubase 7 has bridge installed in it for using 32-bit as 64-bit so I don’t need to have jBridge installed on my PC. If I use some plug-ins or VST that do not have 64-bit support dll (like many free VST’s and plug-ins), I just copy the 32-bit dll into the program files (64-bit) folder and it works fine in Cubase 7 64 bit.Now, this is not perfect and some software crushes often, but I hear that this can happen with jBridge too?
Sonar also has a built-in bridge for 32 bit plugins. Too bad a lot of these plugin developers aren’t around, because it literally takes 2 seconds to switch to a 64 bit build (in Visual Studio) and compile a 64-bit DLL. I’m going to assume most people are using 64 bit Windows at this point, as the 4 GIG RAM limit on 32-bit windows is a real bummer.
And I’m using Windows 7.