ClutchTrigger saidGotta work for it they’ve already increased commissions HEAPS , check the historical rates. When we started we were getting nowhere near the commissions they are handing out now. Envato has lots of bills to pay, if everyone got 70% they wouldn’t be able to sustain the marketplace.
Why not just give exclusive authors 70% commissions… Period.
Those that aren’t exclusive authors (and there are many) lose 70% of their money when they sale. While exclusive authors only get 50%... Do you seriously believe Envato doesn’t have enough money?
As far as I know… Someone rated all my Solair’s (my brother’s account – http://3docean.net/user/Solair) Public Collections 1 star for some reason. Which clearly his work is not 1 star at all. Me and my sister had to “up-rate” his 1 star to 4. That’s not very nice.
That’s right sis. And on that note, I think information on the member that rated your item should be shown at least to the seller. And make it so that you must be a registered user AND a person that actually bought the item. The same goes for the Public Collections to stop things like what happen to my brother.
Thanks CT and HB, but I’m sure it is obvious to everyone I don’t create 1 star products. The trolling of others doesn’t fave me at all.
Guess that means I will leave just a couple of models on here too.
You may count me and everyone I am following that works with me in.
As a future suggestion, there’s a “Comment to reviewer” box right at the bottom of the submissions page, and that can be also used exactly for the purpose of letting the reviewer know what you want (it can be a specific price-range, it can be a question, a request for a model to be taken into consideration for weekly features and so on). All the best, Cb.
I did send the reviewer a note about what I was aiming for with my motorcycle 3D model. What I don’t understand is how could something like this: http://3docean.net/item/jh106-by-jrgen-hj/1819026?WT.ac=weekly_feature&WT.seg_1=weekly_feature&WT.z_author=Freakazz with no comments or a turntable and even only three simple images can make it to the weekly featured and not my motorcycle. And I can see many other simple work that I can make in less then 20 minutes on there as well but I won’t point it out.
See, I’m not trying to get attention to my model and force it into a weekly feature, I’m asking if you people (or your reviewer) are blind, or do not know what actual quality is. Because if every time I create a quality model like this and it never gets featured, I don’t know what motivation I am going to be left to make some more.
I created the generic Razor RZX -1000 super bike (http://3docean.net/item/razor-rzx1000/2289168?WT.ac=follow&WT.seg_1=follow&WT.z_author=Solair) so it can be in the weekly feature. Standing at an extremely low polygon count of just 2926 and using a single 1024×1024 diffuse texture map to show the full models actual details… I mean, I thought I outdone myself with this model and really focused a lot on it to make is as detailed as possible and fully game ready at the lowest amount of polygons. You just place this motorcycle in your game and your off. I see many models which make it to the weekly feature that have just like three images in it.. Best part is that most of the things featured in the 3DOcean section can be created in a matter of 2 hours or so, maybe even much less.
So my question is what does it take to make it to a weekly feature, because if this super bike didn’t make it, I don’t think any of my models will. It is extremely disappointing.
ClutchTrigger you are Exclusive Author an your commission is 50% or more(70%). Models that selling here on the ocean 3d, you can’t sell elsewhere. But you can make new models, then sell them to other places, or simply you stop to be exclusive author and you take these miserable 33%. On one of the largest 3D market Turbosquid provide for non-exclusive 40% for exclusive contributors 50% to 60% If you use CheckMate Certification you can’t delete your models one year.
We rather delete all our models from here and leave only one then taking the miserable 33%.