This is an interesting article that basically explains why high sample rates are no better, and in some cases worse than 44.1 KHz – http://people.xiph.org/~xiphmont/demo/neil-young.html
There’s some serious physics in there, but the main take away for me was that D/A converters can recreate the exact original wave form as long as the sample rate is at least twice the wave form’s frequency. And seeing as even the best of us can’t here higher than 20 Khz, a sample rate of just 40 Khz is technically enough to recreate the exact analogue wave form. Of course this only applies to sample rates – 24 bit is undoubtedly better than 16 bit.
I’d be interested to hear what someone with more technical knowledge than me makes of this.
Congratulations! I recently had my first sale, it’s a great feeling
Thanks for kind words everyone! Gonna take some time off from writing for AJ ‘til the new year, but then I’ll be back with a vengeance to score my next 99 sales and beyond
For the past ten or so years I’ve been writing, recording and performing songs, but I’d never once been paid for my efforts (unless you count being paid in beer). So on the 24th of November 2012 I decided to change that – I set myself a simple goal:
To become a professional musician by the end of the year. This meant I had 37 days to make at least £0.01 directly from my music, achievable, but not easy.
Today, still with 18 days to spare I achieved that goal, by making my first sale on Audio Jungle. In fact I overshot that goal by a factor of 435, as the $7 I made from the sale is about £4.35, needless to say I’m ecstatic
I’d also like to thank everyone here, as I’ve learned so much in the last few weeks from reading these forums and listening to everyone else’s awesome creations.
Next goal – 100 sales by then end of 2013
I’ve had a play around with the new VariAudio’s harmonising abilities. It’s not very intuitive, in fact if it weren’t for this video (http://www.youtube.com/watch?v=bTn0LLmVFzY) I’m not sure I would have ever managed to do it.
Disappointingly the actual pitch shifting still has that metallic sound the old/cheap algorithms had. I’m hoping there is a way to pre-process pitch shifting instead of using a real time algorithm, as that should give it a more natural sound, but I haven’t found that option yet at this point, it’s not really living up to Melodyne.
Congratulations! I’m currently still waiting to get my first sale, unfortunately the only track I have for sale at the moment is not very likely to be bought but I’ve got one in the approval queue that will hopefully sell
Yeah, by live sounding I mean acoustic drums, BFD (and BFD Eco) are actually real drum kits played by good drummers and recorded in a pro studio, I doubt many people could tell the difference between BFD and an actual live drummer – check out the audio samples here http://www.fxpansion.com/index.php?page=53
Both BFD and Attack run a VST plug ins, so they should work with any hardware, as long as you have VST compatible software – which is pretty much all recording software these days, check out this list http://en.wikipedia.org/wiki/Virtual_Studio_Technology#VST_hosts BFD will also run on its own with out any additional audio software.
What sorts of drum beats are you after?
If you’re interested in live sounding drums, I highly recommend BFD from fxpansion. The Eco version is really affordable, but still gives very believable results.
If you’re after synth drums I think it’s more a matter of personal preference, but I do like Waldorf’s Attack
And don’t forget kids, backup your projects!
Good advice! I’ve gotten so used to doing cmd+alt+save to save as a new version every so often, as Cubase used to crash constantly on the PC. But it’s barely crashed at all since I switched to a mac, one of the many reasons I’m glad I switched to a MacBook
Not yet, I forgot to mention that’s something I’m excited to try. I’ve always loved the thick vocal harmonies Melodyne can create, so it’ll be interesting to see if Steinberg’s own can compare. I’ll try it tonight and report back