I second mr. Dog. If I had a choice I’d go with a desktop.
Generally speaking PC’s tend to be a tad more flexible in terms of hardware gymanstics. I supoose Apple wins on design and user experience. Maybe “stick to what you are used to” is a good, moderate advise.
If it is pre-defined in some default css class you probably wont be able to overwrite it. I may be wrong though.
That video is more about a technique rather than design. What is the “idea”? Displaced objects in 3D space? I am pretty sure people have been doing this for quite some time now. It’s safe as long as you put your own touch to it. If you plan to do this as a C4D project – make sure you use your own texture to colorize the geometry.
p.s. You should be able to filter out what is allowed and what not. There are a billion tuts online, imagine if you ask a question every time you see one.
K5000 – price US $2500
GEFORCE GTX 780 TI – US $600
CUDA Cores – 2880
Memory Size Total – 3GB GDDR5
Memory Bandwidth (GB/sec) – 336 GB/s
I dont know, what do you think? If however you have no other option.. then quadro it is.
I had Quadro 4000 for quite some time. Now i have 3 GTX780ti.
Hey, not sure which cards go with mac but if you can – go with GTX. Anything starting from GTX780ti and above will outperform the K5000 in prertty much any motion graphics/3D sutuation you can think of.
GTX cards deliver higher cuda core number which raytraced AE and Element love so much. Cinema 4D does not really care much about the video card, I guess you can go with the Quadro there. I would strongly recommend against it if you plant to use it with Octane.
Latest photoshop and illustrator have cuda-aware features as well. The more the better, as it seems..
I like it. Looks a bit more “up to date” to me. I find it easier to spot things.
Btw, do not think nobody noticed the project is entirely based on tutorials. That’s not allowed as well, just so you know. Even if a reviewer misses it, the comminity won’t.