Posts by DOGmotion

480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says

Well you guys have to admit that a lot of these slideshows sell pretty well, so all this hate feels to me like a bit of envy…

There is no envy. Sometimes the deal is not in money. It’s a matter of respect. “Copy & paste” work is always dirty thing in creative professions.

480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says

Overall I agree with you, Tobi.

But some projects are really easier to create. For example, I have my old item, and I want to create new one based on it. For me it’s easy because I can use a lot of elements from the old one. And I can go further I can create another item based on those two, and it will be for me easy too.
The same with title animations. Yes, it’s hard to create them first time. But if you already created it (or bought it), you have a base, you have placeholders for text, you have animation. Play a little bit with keys and you will have different title animation. It’s much easier to create it than from zero.
Even on ideas. It’s hard to create project with original idea then to copy existing one.

I’m not trying to say that this is bad. I’m trying to explain why I think it’s easy.

Yes, we can play this game long time ago. But right now this game become very popular.

480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says


So the logic is simple: “There is a lot of files like that. Why should it cost a lot?” Bam! You get lower price then 1-2 years ago, when there was no so much copies.
But I’d say that logic is plain wrong and does more damage to the author with the original idea than it does give him an advantage. Why does the copy get a lower price tag and therefor a more attractive price for buyers. If there are 2 identical projects, one might go for the one with the lower price tag. So why do we reward copycats with a more competitive price tag? That doesn’t really make sense.
Yes, it’s not fair. But I’m not talking about fairness.

Today we have a lot of similar files, we have more talented authors that can create quality work, we have more powerful plugins. Also we know dozen tricks & tips how to attract buyers, how to build our templates faster, how to make them more customizable. And this year Videohive have a huge wave of new authors, it became more pop.

Overall it create such atmosphere where AE template is not something hard to make. If one or two years ago the pack of 150 animated titles was something huge and unique, today it’s ordinary thing (and I also will say, it’s boring thing).

Yes, it’s not fair that old files cost more. But it will be also not fair to reduce their prices now.
480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says

My thought:

Nowadays there are a lot of similar files. Not only different authors try to copy each other, but they even try to duplicate their own works (yes, there are differences, but overall projects are almost copies). So the market is full of copies, I think everyone agree with me. (Just remember flat slideshows).

So the logic is simple: “There is a lot of files like that. Why should it cost a lot?” Bam! You get lower price then 1-2 years ago, when there was no so much copies.

I don’t want to blame anyone, it’s just my explanation why we have so many lower priced items.

480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says

Average.
During the week I notice that VH site opens very slow, sometimes for me it takes 10 – 20 sec.It’s very annoying. Other internet works fine, the problem only with Envato sites. Did anybody notice that?

480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says
480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says

...7 characters in the word “Scripts”, that is the part of your nick.
8 because your item supports PHP 5.3 (5 + 3 = 8 )
9 because one of the Compatible Browser is IE9
... and so on..

480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says

My May is the best month of 2015, and the best May ever.

480 posts
  • Author Level 6
  • 3 Years of Membership
  • Affiliate Level 2
  • Collector Level 1
+6 more
DOGmotion
says
Hi, 3Dspace.
Actually this expression is not what you want to achieve.

  • n = 0;
  • if (marker.numKeys > 0){
  • n = marker.nearestKey(time).index;
  • if (marker.key(n).time > time){
  • nā€”;
  • }
  • }
  • if (n == 0){
  • value;
  • } else {
  • delay = marker.key(n).time;
  • thisComp.layer(“White Solid 2 Comp 1”).effect(“Pos”)(1).valueAtTime(time – delay);
  • }
  • With this expression your animation start from time = 0, and repeats again where marker was set. You can put several markers, and everytime animation repeats.
    So let’s look closely:

    if (marker.numKeys > 0){
    This we need to check if there is markers. Without it there will be an expression error every time when you delete your marker. Highly recommend to use it when you work with markers or keys.


    n = marker.nearestKey(time).index; // find nearest marker
    if (marker.key(n).time > time){ // if marker time more then time...
        n--; // ...go to previous marker
    }
    So this code always “select” left marker between two nearest keys. Time goes from left to right (Captain Obvious!), that is why we need exactly left marker… Hope you understand what I mean.


    if (n == 0){
        value;
    } 
    n == 0 means that there is no “selected” marker, there is no markers before “current time”, because first marker id is 1, and in previous code it was “right” marker. In this case animation start normally from time = 0.


    else {
        delay = marker.key(n).time;
        thisComp.layer("White Solid 2 Comp 1").effect("Pos")(1).valueAtTime(time - delay);
    }
    This code you understand.

    And here is the expression you want:

    if (marker.numKeys == 0){ // If there is no markers....
        value; // ...animation normally start from 0.
    } else {
    delay = marker.key(1).time; // "select" first marker
    thisComp.layer("White Solid 2 Comp 1").effect("Pos")(1).valueAtTime(time - delay);
    }
    

    PS: Check all ”ā€”” symbols before copypaste the code. The forum do with them crazy things. )

    480 posts
    • Author Level 6
    • 3 Years of Membership
    • Affiliate Level 2
    • Collector Level 1
    +6 more
    DOGmotion
    says

    Do you seriously think that buyer will ever reach the 60th page? It’s 30 * 60 = 1800 items. For example, buyer will spend 10 sec on each item. So it’s 5 hours of search…

    by
    by
    by
    by
    by
    by