seriously…
Here’s a nice article: http://www.apple.com/hotnews/thoughts-on-flash/
The last reason is the most interesting, and pretty much directly what moutheme stated: to “create a closed app marketplace”...
Steve Jobs, April 2010 “We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.”
The first one is soooo slow. WebGL is pretty epic, but I don’t know enough about it to know if you have to worry about browser compatibility?
This takes forever to download, but is totally worth the wait: http://www.unrealengine.com/flash/I’ve seen a ton of excellent HTML5/CSS3 demos (all with TONS of code)... yet none of them have remotely touched the capabilities of Flash. Seriously, someone please post an example (interactive or not) of something that would actually trick me into thinking it’s Flash…
I think it’s interesting to note that IE10 has Flash built in…. Since it’s popularity died down (mainly due to mobile Flash/Apple) we’ve literally been grasping in all kinds of new directions looking for a replacement – and haven’t found anything that comes close.
It’s also been quite some time, and the fact that this is still a discussion says a lot.
It will be interesting to see if we return to Flash once all mobile devices fully support it – so many already do. Unfortunately, I think Apple is to blame for the loss of a great tool.
Update the current item, it’s always nice to have a fresh time stamp and new features. Buyers don’t like it when you release updates as a new item and they have to buy it again. If it’s a substantial update to your current item you might be able to request a price increase.
And it rocks.

Nice work
Absolutely correct, take it up a notch.
Shapes, backgrounds, blurs, etc. would be interesting features.
Adding these features may get it accepted, but to make sure it sells you need to really focus on how buyers are going to use this. What is it for? Does it have a widespread usage where a lot of Codecanyon visitors will have a demand for that script? Or is it a bit more limited to where only a select few will want it? Try to expand the product with new features, but while doing so, try to make to new features add functionality and dual purpose to the script. The more flexibility and usage you can bake into it, the better it will sell. Best of luck
@pjtops – totally agree with you.
I’ll be working with 1.9 until IE8 is obliterated.
Couldn’t you use the .on(‘input’ ..) event and circumvent the callback entirely?
