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How hilarious.
Not satisfied enough of being a copycat, you now also complain that you aren’t priced high enough? Seriously?
Oh my, you really made my day.
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DzincStudio said
Moved toGlobal Off Topic![]()
Hi guys, myjilson opened this thread as a way of showing respect and remembering someone who he admired. Although no one is obligated to agree, I kindly ask everyone to be a bit more tolerant and refrain from trolling. There is absolutely no point in bashing his point of view. Thanks for your understanding.
It’s amazing how the same clowns keep consistently bashing and trolling some threads 
Seriously, get a life.

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RubenBristian said
AppVolt saidI don’t need to buy any humor .. Today, you made me laugh for free!
Just relax for a minute, I’m not saying you guys are Bill Gates and that you should throw your money out of the window. Buy the damn magazine or not, I really don’t care but I won’t scan it so you can read it. Actually keep the money guys so you can buy a piece of humor & happiness!![]()
Glad I did
I sincerely didn’t think of smiling that much by posting a reading recommandation. Thanks for this.
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RubenBristian said
AppVolt said
VF said
^ Elite money is not free money. It requires 24/7 work and to be precise, authors are not hobbyists with billions in bank. Elite just points a milestone (but the badge may point you we are like $10000000000….)No kidding! You actually just busted a myth.
Seriously, as a hard worker I’m sure you also know that producing and editing a magazine like that one, is a one-man show and require more than just “24/7 work and sweat”. I’m pretty he isn’t a hobbyist either.
On topic, Collis pretty much told us the story of how things started with Envato, the up and (a lot) of downs. He also explained how the community is the actual core of their business, etc. Finally he explained a hack on how to easily become a billionaire selling flyers & WP themes but I might be wrong on this last part![]()
You don’t get it .. People don’t buy my themes because they want to “support me”. They buy my themes because they “need them”. It’s the same things. Even if i’m Elite, i won’t buy that magazine, because “i don’t need it”
You made the wrong assumption that Elite authors have enough money to buy all the things that they see on the internet![]()
Just relax for a minute, I’m not saying you guys are Bill Gates and that you should throw your money out of the window.
Buy the damn magazine or not, I really don’t care but I won’t scan it so you can read it. Actually keep the money guys so you can buy a piece of humor & happiness!
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VF said
^ Elite money is not free money. It requires 24/7 work and to be precise, authors are not hobbyists with billions in bank. Elite just points a milestone (but the badge may point you we are like $10000000000….)
No kidding! You actually just busted a myth.
Seriously, as a hard worker I’m sure you also know that producing and editing a magazine like that one, is a one-man show and require more than just “24/7 work and sweat”. I’m pretty he isn’t a hobbyist either.
On topic, Collis pretty much told us the story of how things started with Envato, the ups and (a lot) of downs. He also explained how the community is the actual core of their business, etc.
Finally he explained a hack on how to easily become a billionaire selling flyers & WP themes but I might be wrong on this last part 
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Hm sorry I didn’t mean to say it was free or something. Should have mentioned the article is not readable, even though it makes sense.
Jeez, are you guys that greedy with your Elite money to not buy a magazine? 
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Hi guys,
I don’t know if a thread has already been created about this, but I thought you might be interested to hear about this fantastic magazine which is Offscreen Magazine.
It features a lot of interviews and stories about the ones “behind bits & pixels”. Collis, Envato CEO is actually being interviewed in the last issue! Highly inspiring.
Cheers.
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anchor_point_heshan said
As according to the forum rules we have to design it in 72ppi and DOUBLE THE PIXEL size isn’t it? not the resolution… as xcode supports 72ppi. so the image size should be doubled? and it says to include the 326ppi version IF WE WISH TO ONLY ? So I submitted a file in 72ppi in the standard version and doubled the image size in the retina version. Unfortunately the it had been soft rejected and one reason says the files are not retina compatible…... all the other submitted files had included the 326ppi version but I didn’t because I thought it it’s not a must according to the forum rules. PLEASE SOME BODY HELP ME …..
Standard: example_file.png / 100×150px / 72ppi
Retina: example_file@2x.png / 200×300px / 72ppi
Is the way it should be. There is no 326ppi involved anywhere.
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scottwills said
Thanks for all the feedback, guys, glad a lot of people are excited about this Most Wanted event! We’re already seeing lots of submissions coming in so you’d better act quickly to get in on this one, don’t delay!![]()
One quick update I wanted to mention – I don’t think we did the best job of describing file requirements so with the help of the GR review team we’ve updated the file requirements. The announcement has been updated accordingly. This is what was amended, hope it helps a little more. Thanks for the comments in the forums and via Twitter that inquired about what we were actually looking for.
Files we are looking for: Retina Ready User Interfaces suitable for Apple iOS. “Standard” files should be in 72ppi format but to create a Retina display version you need to double the pixel size of the “standard” version. For example, if your “standard” element size is 300×100 pixels, the Retina version should be 600×200 pixels. You may include the “standard” version with your submission but we are specifically looking for full User Interface layouts or collections that are double (x2) the size of “standard” dimensions. 326ppi versions may be included if you wish, simply state what formats are included in your item description.
Thanks for reacting and updating that fast 
Won’t be participating in the contest but good luck to all!
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I assume all of you guys already read it, as it is mandatory regarding iOS design, but just in case:
http://developer.apple.com/library/ios/#DOCUMENTATION/UserExperience/Conceptual/MobileHIG/Introduction/Introduction.html